In update 2.47.0 we've got some fixes and improvements coming in for you!

Gameplay Improvements

Clouds - The biggest change.

Let's be honest, cloud platforms haven't been the best. They are annoying to hit and get stuck under. Cloud platforms are now one way only. This means you can only collide with them when you are landing on them. From below and the sides you will now pass right through them.

This change is quite significant and we anticipate that it will require some rerouting of your preferred paths of the Cloudy maps.

Splatforms - Now splattier than ever.

Splatforms (the floating islands you can slam on to make them crush players) will now attribute kills to the player triggering it and show up in the killfeed for ultimate shame. Don't worry though, we've also improved the experience of getting crushed by adding more goo and effects. Everybody wins.

Responsiveness - Tap and swipe harder than ever.

We've made improvements to how the game handles input. Quick swipes should now be picked up more reliably and we've improved the responsiveness on how the game handled the first climb jump so that you can now jump the moment you hit the wall.

Other Fixes

  • We've told you before that we fixed items falling through the ground. Well, we've fixed it even more. There should now be less cases of power-ups going through the ground.
  • Trajectory of thrown power-ups should be more consistent.
  • We've fixed an issue where storm clouds for power-ups like lightning and blizzard didn't show up in certain cases.
  • Traps should now not wiggle as much when they are lying on the ground.
  • Sawblade kills have gotten a visual upgrade.

Loading, Performance and Fixes

In addition to the gameplay improvements above we have made a lot of improvements to the performance of the game elsewhere too.

The game should now start up significantly faster. Get into races faster than ever! We've also improved memory performance so that the experience should be better on a wider range of devices.

Bugfixes

  • Pressing the screen as the shop is loading no longer counts as pressing offers that are being loaded.
  • Post-Game will no longer show the Animal Xp Doubler element when it's not needed.
  • Fixed issue where the "Go To Newest" shortcut button appears when scrolled to the end. Also improves contribution compression more.

That's it for this one, but we've got more improvements, balance and fun coming to you in not too long!